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TASC

CFA 1101

This course is a comprehensive review for students wanting to receive their High School Equivalency Diploma. Students will prepare to take the Test Assessing Secondary Completion (TASC). This test replaced the GED test for New York State in 2014. The focus of the classes will be on reading/writing, science, social studies, and mathematics. TASC testing is determined by pre-test scores and instructor recommendation. Students may require more than one session of preparation prior to testing. This class will include homework. Students should bring notebook and pen/pencil. The recommended book for this course is Kaplans New TASC with two Practice Tests. TASC is a claimed trademark GED is a trademarked term.

TASC II

CFA 1102

This course is for students who have progressed though TASC I but need additional review in order to sit for the TASC exam. This course will include review of reading/writing, science, social studies, and mathematics. This class will include homework. Students should bring notebook and pen/pencil. The required book for this course is Kaplans New TASC with two Practice Tests. (2016). Instructor: J. Dayton-Wolf

TASC Test Cram Session

CFA 1106

This session is an intensive review course in preparation for the June TASC Test. Focus will be placed on review for each section of the TASC Test. Test taking strategies along with a variety of practice questions will be the core of this review class.

SUNY Ulster Advantage

CFA 1887

SUNY Ulster Advantage is an intensive college preparation program designed for students placing into two or more remedial courses. The program facilitates progress toward graduation by permitting the student to retest and advance their course placement. Students become actively engaged with each other, faculty, and staff while improving the academic skills necessary for success—including reading, writing, math and study skills—and becoming familiar with the campus and campus resources.

Portfolio Development Camp

CFK 1024

AGES 11-18 Interested in developing or strengthening your portfolio for a career in the Visual Arts? Then this is for you! This boot camp will cover foundation drawing and painting skills/techniques, working from direct observation from still lifes, castes and the landscape, exploration of a variety of drawing and painting media, and development of a portfolio of work highlighting your drawing and painting skills. The workshop will culminate with an exhibition of work produced during the week. This is ideal for the beginner and for those wanting to further develop and master their drawing and painting skills. All materials will be provided and each student will receive an official SUNY Ulster fine art sketchbook. Educational Leader: Christopher Seubert, a SUNY Ulster Adjunct Art Faculty and local artist, will be assisted by a SUNY Ulster Fine Art students. Materials fee: $10, payable in camp

Figure Drawing Painting Camp

CFK 1025

Ages 11-18 Interested in developing and strengthening your figure drawing, painting skills/techniques and fine/commercial art? Then this is for you! This boot camp will cover foundation drawing and painting skills, lectures in introductory anatomy, drawing and painting techniques, color theory, working every day with the model, exploring a variety of drawing and painting media, and developing a portfolio of work highlighting your skills. The workshop will culminate with an exhibition of work produced during the week. This is ideal for the beginner and for those wanting to develop and master their figure drawing and painting skills! All materials will be provided and each student will receive an official SUNY Ulster fine art sketchbook. Educational Leader: Christopher Seubert, a SUNY Ulster Adjunct Art Faculty and local artist, will be assisted by a SUNY Ulster Fine Art students. Materials fee: $15, payable in camp

Robotics & Programming Camp

CFK 1434

This camp offers hands on approach to learning robotics. This camp appeals to campers with an interest in robotics and programming. Using SCRATCH, a popular program for creating interactive and animated projects and CREATE Lab Visual Programmer, students use a storyboarding approach to program Finch robots to accomplish complex maneuvers! Please bring a flash drive. DR. CYNTHIA V. MARCELLO is a professor of Computer Science. She teaches numerous programming courses and simulation and game development. She owned a computer consulting business for twenty years and currently is the owner of Ideation Studios, LLC, an independent game design and development company. Throughout the academic year, she runs numerous game jam and hackathon events, interactive fiction competitions, computer science and robotics camps, 4H STEM workshops, and is also an event partner for VEX robotics competitions and tournaments. Lastly, she is the President of the NY Hudson Valley Computer Science Teachers Association (CSTA) and thoroughly enjoys working with students and teachers in the area of computer science and all things technology!

Game Design Coding Camp

CFK 1435

Ages 10-14 This camp offers a fun and creative introduction to coding through video game design. It appeals to campers with an interest in technology, digital arts, video game design, and programming. Using Kanos Pixel Kit, students will learn basic coding for building a game and a variety of cool coding projects! Using SCRATCH, a popular program for creating interactive and animated projects, campers make their storyboards come alive as a complete working game that everyone can play! DR. CYNTHIA V. MARCELLO is a professor of Computer Science. She teaches numerous programming courses and simulation and game development. She owned a computer consulting business for twenty years and currently is the owner of Ideation Studios, LLC, an independent game design and development company. Throughout the academic year, she runs numerous game jam and hackathon events, interactive fiction competitions, computer science and robotics camps, 4H STEM workshops, and is also an event partner for VEX robotics competitions and tournaments. Lastly, she is the President of the NY Hudson Valley Computer Science Teachers Association (CSTA) and thoroughly enjoys working with students and teachers in the area of computer science and all things technology!

GameDesignCodingCamp Intermed

CFK 1436

Ages 11-15 Using the free version of Construct2 and Spriter, students will see how cool it is to create animated characters and implement in a 2D game! Starting with planning the game story, students will progress to creating the characters and finally implementing those animated sprites in game. Lots of problem solving and challenges await you! Prerequisite: Experience in game design. DR. CYNTHIA V. MARCELLO is a professor of Computer Science. She teaches numerous programming courses and simulation and game development. She owned a computer consulting business for twenty years and currently is the owner of Ideation Studios, LLC, an independent game design and development company. Throughout the academic year, she runs numerous game jam and hackathon events, interactive fiction competitions, computer science and robotics camps, 4H STEM workshops, and is also an event partner for VEX robotics competitions and tournaments. Lastly, she is the President of the NY Hudson Valley Computer Science Teachers Association (CSTA) and thoroughly enjoys working with students and teachers in the area of computer science and all things technology!

Junior Tennis Academy

CFK 1474

Ages 8-16 Enjoy a tennis experience for all levels from beginner to high school varsity player that is both fun and educational. Morning instruction includes the teaching of strong tennis stokes and precision footwork, both of which comprise the backbone of the game. Drills are incorporated to promote the development of these skills. In the afternoon, athletes are taught strategy, technique, and sportsmanship by means of challenging games and matches. The staff is fully committed to individual attention (coach-to-athlete ratio is 1:5) within the context of group learning and believes that this learning experience will last a life time. Dress and Gear: Arrive dressed to play. Sneakers and hat are required. Racquets are available if needed. Bring topical insect repellent and topical sun block (spray form not permitted). Lunch: Please bring a lunch and snacks that require no refrigeration and a reusable/refillable water bottle. There are snacks and drinks available for purchase from the vending machines on campus. Please be aware that the college does not provide change or reimburse for lost money. Educational Leader: Peter Fein has been a tennis instructor in Ulster County for over 25 years and is a certified professional with the U.S. Professional Registry. He has coached both the boys and girls Onteora High School tennis teams to numerous championships over the past 25 years. Over this period he has held successful camps for both children and adults, privately and at SUNY Ulster for many summers.

Fashion Design Camp Ages 8-11

CFK 1577

Ages 8-11 If you are interested in fashion or plan to be a fashion designer then this is the camp for you! In this boot camp, you will spend half the day in the sewing lab, and the remaining half of the day in the drawing studio. In the sewing lab you will learn sewing and basic construction. The sewing lab comes complete with cutting tables, dress forms, sewing machines, sergers and industrial irons! Each camper will create an original project. In the drawing studio you will learn how to construct the fashion figure and how to draw and design skirts, blouses, dresses and pants to create a small apparel collection complete with mood board, fabrics and illustrated in color. If you know how to sew or draw, that is great! If not, we will teach you! The instructor-to-camper ratio is 1:4/5. Materials fee: $15, payable in camp. KRISTIN FLYNN, Program Coordinator and Assistant Professor of Fashion Design, will be guiding you through introductory fashion projects with the assistance of SUNY Ulster Fashion Design Program graduates. Since graduating from Parson School of Design with a BFA in fashion design Kristin has had a highly successful career in the fashion industry. She has had years of hands-on experience at the international global level, from high-end design studios to the factory floor. She has worked with top companies including Nike, Ellen Tracy, and Liz Claiborne. As a senior designer and manager she traveled the world and designed for the USA Olympic Barcelona teams as well as individual celebrities including Madonna.

Fashion Design Camp Ages 12-15

CFK 1578

Ages 12-15 If you are interested in fashion or plan to be a fashion designer then this is the camp for you! In this boot camp, you will spend half the day in the sewing lab, and the remaining half of the day in the drawing studio. In the sewing lab you will learn sewing and basic construction. The sewing lab comes complete with cutting tables, dress forms, sewing machines, sergers and industrial irons! Each camper will create an original project. In the drawing studio you will learn how to construct the fashion figure and how to draw and design skirts, blouses, dresses and pants to create a small apparel collection complete with mood board, fabrics and illustrated in color. If you know how to sew or draw, that is great! If not, we will teach you! The instructor-to-camper ratio is 1:4/5. Materials fee: $10, payable in camp. KRISTIN FLYNN, Program Coordinator and Assistant Professor of Fashion Design, will be guiding you through introductory fashion projects with the assistance of SUNY Ulster Fashion Design Program graduates. Since graduating from Parson School of Design with a BFA in fashion design Kristin has had a highly successful career in the fashion industry. She has had years of hands-on experience at the international global level, from high-end design studios to the factory floor. She has worked with top companies including Nike, Ellen Tracy, and Liz Claiborne. As a senior designer and manager she traveled the world and designed for the USA Olympic Barcelona teams as well as individual celebrities including Madonna.

Building Analyst Written Exam

DCB 1025

Written exam for Building Analyst

CASAC - Section I

DCB 1037

Section I: Knowledge of Alcoholism & Substance Abuse 85 Course Hours Basic Knowledge: Physical and Pharmacological Effects Overview of the Addiction Field Diversity of Intervention and Treatment Approaches Introduction to Diagnostic Criteria Twelve Step and Mutual Aid Groups Toxicology Testing and Screening

CASAC - Section II

DCB 1038

Section II: Alcoholism & Substance Abuse Counseling 150 Course Hours Individual Counseling Group Counseling Counseling Special Populations/Cultural Competence Effects on the Family/Counseling Families and Significant Others Theories on Human Development and the Relationship to Substance Abuse Health, Wellness and Communicable Diseases

CASAC - Section III

DCB 1039

Section III: Assessment; Clinical Evaluation; Treatment Planning; Case Management; Patient, Family & Community Education—70 Course Hours Assessment and Evaluation Treatment Planning, Record Keeping and Discharge Planning Case Management, Referral and Service Coordination Patient, Family, and Community Education and Prevention

CASAC - Section IV

DCB 1040

Section IV: Professional and Ethical Responsibilities 45 Course Hours Counselor-Client Relationships Ethical Decision Making and Conduct Confidentiality and Legal Issues Counselor Wellness Child Abuse and Maltreatment: Mandated Reporter Training

Medical Admin Assistant (Onl)

DCB 1168

Approved by the National Healthcareer Association, this 6 month, 200 hour program is designed to prepare students to earn the Certified Medical Administrative Assistant (CMAA) credential. Students learn Microsoft Word and Excel, healthcare documentation and reimbursement, medical terminology, basic anatomy, and medical office management skills. Students receive e-books and a voucher to take the CCBMA exam after course completion.

Medical Terminology Online

DCB 1193

This course teaches medical terminology from an anatomical approach. This course serves as a foundation for all other medical courses in this series.

Blueprint Reading - Intro to

DCB 1259

Participants will learn to identify the essential details and interpret the dimensions and tolerances found on engineering drawings. Actual blueprints for hands-on study will be available. This hands-on program will enable participants to accurately and effectively use blueprints to obtain the information they need to do their jobs. Course is geared for machine operators, quality control inspectors, shop supervisors, metalworking manufacturing personnel, engineering managers, and other manufacturing persons interested in learning to read manufacturing prints or updating their knowledge in this area.


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