Courses

Computer Game Design I

CSC 220

Science, Technology, Engineering & Math

Credits: 4

This course is an introduction to the principles of computer game development. As such, it draws on the student's background in math and physics and enables a creative expression in addition to building on computer science concepts of object oriented programming. It covers the main concepts, principles, and techniques for designing playable computer games. Students will study and learn to utilize a variety of technologies relevant to games including tools and frameworks for game development; languages to manipulate game elements, 3 dimensional modeling, the physical principles of game object behavior, principles of scene lighting and sound effects. Computer simulation is the fundamental technology underlying all of thesre principles. Basic game theory and concepts will be studied and used in the projects developed during the course. Corequisite: CSC 180 or permission of the instructor.

We currently offer the following 2 classes in this course:

Computer Game Design I

Section: CSC220 - 01B

CRN: 21401

Type: Hybrid/Blended

Instructor: John Sheehan

Term: Spring 2018

Fees: Technology Fee $65


Required Textbook

Class Schedule

Dates: 01/22/2018 - 05/15/2018
Days: Tues, Thurs
Time: 10:10 am - 11:30 am
Location: HAS 219

Computer Game Design I

Section: CSC220 - S01

CRN: 21402

Type: Distance Learning

Instructor: John Sheehan

Term: Spring 2018

Fees: Technology Fee $65


Required Textbook

Class Schedule

Dates: 01/22/2018 - 05/15/2018
Location: Online

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